Game Design Production Project – Session 3

SUMMARY

Role

Music Producer

Intention (SMART Goal)

By January 28th as part of team 6, I will have completed to be able to make music and sound effects for our game by following the metro boomin tutorial and will have learned how to make better beats for our Session 3 project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Skrillex, Daft Punk

Training Source(s)

Quote from video:  “Layer Your Snare And Claps At Certain Points For A Better Groove”

Project Timeline

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Horror Tank Returns

Skills Commentary

https://docs.google.com/presentation/d/1M1zUmeG_PSmyiSyknJl1dFgKHHoP7euWnin4t-POMwg/edit?usp=sharing

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Whenever there was a glitch or problem, one of us would open the project and try to figure it out. We would communicate to each other what had to be fixed, and how we would accompolish that.

Ways of Working (Communication & Collaboration)

We would have a meeting everyday and make tasks for each of us to do. We would also email each other if a problem came up, or if one of us had an idea to share. We also used a Trello board for more organization, and for our tasks.

Tools for Working (Info & Media Literacy)

I used garageband for the main composistion. The other tools I used are Construct for some coding and YouTube if I ever got stuck in Construct.

Ways of Living in the World (Life & Career)

What I learned from this project is the same with third periods project, communication is important. There was never a time where we didn’t know what to do, we would always have a meeting and discuss our plans for each day. I also got to really think about how music can really affect a game. When listening to other teams game music compositions it made me think about the rythm and how either complex or simple it was.

Reactions to the Final Version

People liked how there were more maps and the new tanks looked nicer

Self-Evaluation of Final Version

I think the game came out great! The fact that once again it was the only game that was multiplayer, and we had more maps, and the tanks and movement looked a lot nicer!

What I Learned and Problems I Solved

I learned that making music for levels is fun, but next time I should make multiple songs for multiple levels.

Grammar and Spelling

Editor

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